Using the Property Editor
The Property Editor provides access to many properties of graphics objects, including figures, axes, lines, lights, patches, images, surfaces, rectangles, text, and the root object.
This section describes:
Starting the Property Editor
There are several ways to start the Property Editor.
If plot editing mode is enabled, you can:
|Note Double-clicking on a text object does not start the Property Editor. It opens a edit box around the text. To modify the properties of a text object, use one of the other mechanisms.|
You can also start the Property Editor from the command line using the
|Note Once you start the Property Editor, keep it open throughout an editing session. If you click on another object in the graph, the Property Editor displays the set of panels associated with that object type. You can also use the navigation bar in the Property Editor to select other objects to edit in the graph.|
Closing the Property Editor
Once activated, the Property Editor remains on your screen until you explicitly dismiss it by clicking either the Cancel button or the OK button. The Cancel button dismisses the Property Editor without applying any changes that may have been made to property values that haven't been applied. The OK button dismisses the Property Editor dialog box and applies any changes that have been made to property values.
|Rotating 3-D Axes||Editing Object Properties|